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Non-Photorealistic Computer Graphics
Modeling, Rendering, and Animation
1st Edition - April 12, 2002
Authors: Thomas Strothotte, Stefan Schlechtweg
Language: English
Hardback ISBN:9781558607873
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eBook ISBN:9780080512846
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Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to…Read more
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Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear to have been created by hand. These efforts benefit every field in which illustrations—thanks to their ability to clarify, emphasize, and convey very precise meanings—offer advantages over photographs. These fields include medicine, architecture, entertainment, education, geography, publishing, and visualization.Non-Photorealistic Computer Graphics is the first and only resource to examine non-photorealistic efforts in depth, providing detailed accounts of the major algorithms, as well as the background information and implementation advice readers need to make headway with these increasingly important techniques.Already, an estimated 10% of computer graphics users require some form of non-photorealism. Strothotte and Schlechtweg's important new book is designed and destined to be the standard NPR reference for this large, diverse, and growing group of professionals.
Hard-to-find information needed by a wide range and growing number of computer graphics programmers and applications users.
Traces NPR principles and techniques back to their origins in human vision and perception.
Focuses on areas that stand to benefit most from advances in NPR, including medical and architectural illustration, cartography, and data visualization.
Presents algorithms for two and three-dimensional effects, using pseudo-code where needed to clarify complex steps.
Helps readers attain pen-and-ink, pencil-sketch, and painterly effects, in addition to other styles.
Explores specific challenges for NPR—including "wrong" marks, deformation, natural media, artistic technique, lighting, and dimensionality.
Includes a series of programming projects in which readers can apply the book's concepts and algorithms.
Chapter 1 - IntroductionChapter 2 - Pixel Manipulation of ImagesChapter 3 - Lines, Curves, and StrokesChapter 4 - Simulating Natural Media and Artistic TechniquesChapter 5 - Stroke-Based IllustrationsChapter 6 - Working with 2.5D Data StructuresChapter 7 - Geometric Models and Their Exploitation in NPRChapter 8 - Lighting Models for NPRChapter 9 - Distorting Non-Realistic RenditionsChapter 10 - Applications for NPRChapter 11 - A Conceptual Framework for NPR
No. of pages: 496
Language: English
Edition: 1
Published: April 12, 2002
Imprint: Morgan Kaufmann
Hardback ISBN: 9781558607873
eBook ISBN: 9780080512846
TS
Thomas Strothotte
Thomas Strothotte is professor of computer science at the University of Magdeburg (Germany), where he founded undergraduate and graduate degree programs in computational visualistics. He studied at Simon Fraser University, the University of Waterloo, and McGill University. He has held teaching and research appointments at INRIA Rocquencourt, the University of Stuttgart, Free University of Berlin, and the former IBM Scientific Center in Heidelberg.
Affiliations and expertise
Otto-von-Guericke University of Magdeburg, Germany
SS
Stefan Schlechtweg
Stefan Schlechtweg is assistant professor at the University of Magdeburg (Germany), where his teaching and research areas are computer graphics and interactive systems. He received his Ph.D. from the University of Magdeburg in 1999.
Affiliations and expertise
Otto-von-Guericke University of Magdeburg, Germany
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