Skip to main content

Save up to 30% on Elsevier print and eBooks with free shipping. No promo code needed.

Save up to 30% on print and eBooks.

QuickTime for .NET and COM Developers

  • 1st Edition - January 17, 2006
  • Author: John Cromie
  • Language: English
  • eBook ISBN:
    9 7 8 - 0 - 0 8 - 0 4 5 4 7 2 - 6

At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications… Read more

QuickTime for .NET and COM Developers

Purchase options

LIMITED OFFER

Save 50% on book bundles

Immediately download your ebook while waiting for your print delivery. No promo code is needed.

Institutional subscription on ScienceDirect

Request a sales quote
At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.

QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.

Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.