Key Features
- Covers cutting-edge technologies in the context of historical forensic reconstruction methods
- Features stellar authors from around the globe
- Bridges the areas of computer graphics, animation, and forensic anthropology
Description
This unique books looks at a cost-efficient, fast and accurate means of facial reconstruction--from segmented, decomposed, or skeletal remains--using computer-graphic and computational means.
Computer-Graphic Facial Reconstruction is designed as a valuable resource for those scientists designing new research projects and protocols, as well as a practical handbook of methods and techniques for medico-legal practitioners who actually identify the faceless victims of crime. It looks at a variety of approaches: artificial intelligence using neural networks, case-based reasoning, Baysian belief systems, along with a variety of imaging methods: radiological, CT, MRI and the use of imaging devices.
The methods described in this book complement, or may even replace, the less-reliable, more traditional means of securing identification by presumptive means, i.e., recognition of clothing, personal effects and clay reconstruction.
Readership
Researchers in craniofacial identification and facial reconstruction; pathologists; anthropologists; odontologists; vrime scene technicians; victims’ advocates; oral, plastic, and maxillofacial surgeons; auxologists (craniofacial growth scientists); computer scientists; applied mathematicians; digital and medical imaging professionals; archaeologists and historians; police computer specialist services; students in many branches of the forensic sciences



