Grounded Innovation

Grounded Innovation, 1st Edition

Strategies for Creating Digital Products

Grounded Innovation, 1st Edition,Lars Erik Holmquist,ISBN9780123859464


Morgan Kaufmann




235 X 191

Learn how to create a digital product that has an effect on the world.

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Key Features

*Wide variety of examples show how novel technical and conceptual innovations became commercial breakthroughs

*Provides guidelines to innovation in a new technical environment including prototyping and testing

*Discusses how to innovate within the cultural or financial parameters of a business


How will you design the next big thing? And the thing after that? And after that…? This book can help, by providing practical techniques for the innovation process which consists of invention and investigation. Smart products are popping up everywhere and we are constantly presented with newer, better ‘things’ that enhance our everyday lives - the pace continually speeding up.

Efficiency of creativity mixed with designing within budgetary and business culture parameters is difficult on a good day. This book provides extensive examples of products that did and didn’t make it to consumers and why so that you can learn from the mistakes of others rather than your own. The author also offers a succinct framework for idea generation, prototyping and testing and what to do when you get unexpected results.


Product Designers, Interaction Designers, and Design-Oriented Engineers

Lars Erik Holmquist

Lars Erik Holmquist leads the Mobile Innovations group at Yahoo! Labs in Santa Clara, CA. Previously, he was Professor in Media Technology at Södertörn University and manager of the Interaction Design and Innovation lab at the Swedish Institute of Computer Science. He was a co-founder and research leader at the Mobile Life Centre, a joint research venture between academia and industry hosted at Stockholm University, with major partners including Ericsson, Microsoft, Nokia, TeliaSonera and the City of Stockholm. He received his M.Sc. in Computer Science in 1996, his Ph.D. in Informatics in 2000, and became an Associate Professor in Applied IT in 2004, all at the University of Gothenburg. In his work he has developed many pioneering interfaces and applications in the areas of ubiquitous computing and mobile services, including location-based devices, handheld games, mobile media sharing, visualization techniques, entertainment robotics, tangible interfaces and ambient displays. All of his work has been carried out in multi-disciplinary settings, mixing technology, design and user studies, often in close collaboration with industrial stakeholders.

Affiliations and Expertise

Lars Erik Holmquist, Principal Research Scientist, Yahoo! Research in Santa Clara, CA.

Grounded Innovation, 1st Edition

Part 1: Methods

Chapter 1: Understanding Digital Artifacts

Chapter 2: Innovation: Making a change in the world

Chapter 3: Inquiry: Finding out how things are

Chapter 4: Invention: Creating something new

Chapter 5: Prototyping: Finding out if (and how) it works

Part 2: Materials

Chapter 6: Interaction: Surfaces for input and output

Chapter 7: Networking: When Things Get Connected

Chapter 8: Sensing: Being aware of the context

Chapter 9: Proactivity: Products that decide for themselves

Chapter 10: Creating Digital Products: Mashing it up and getting it out there

Quotes and reviews

"Holmquist, principal research scientist at Yahoo!, offers compelling strategies for the innovation, design and development of digital products. Organized into two overarching pieces addressing methods and materials, sections include innovation, inquiry, invention, and prototyping as well as interaction, networking as product connectivity, sensing as context, and proactivity of products. Numerous real world examples and best practices are given in a larger conceptual framework of innovation within applicable business constraints."--Reference and Research Book News, August 2012, page 182

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